Aniview instream player in is used in order to play content videos and ads.
The player has a very flexible configuration in order to match to the customer's requirements.
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Table of Contents |
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Sample Configuration
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<div id="theplayer"> </div> <script type="text/javascript"> (function(() { var config = { adConfig : { publisherId : "Your id", channelId : "Your id", ref1 : "", width : 100, height : 0, autoPlay : true, soundButton : true, pauseButton : true, closebutton : false, errorlimit : 100, vastRetry : 0, loop : true, position : "" }, position : "theplayer", width : 100, height : 0, showBigPlay : true, showBigPlayOnPause : true, showBigPrevNextOnPause : true, soundButtonPosition : "right", showPauseButton : true, showPrevButton : false, showNextButton : false, showBigPrevNext : true, showSoundButton : true, showVolumeControl : true, volumeControlVertical : true, showErrorScreen : true, durationPosition : "right", playlistAutoSkipOnError : true, showUiOnPause : false, showTimelineReplay : true, viewPercentageRequired : 1, showFullScreen : false, showDuration : true, hideGuiOnMouseout : true, hideGuiTimeout : 1, timelineMode : "default", spinner : "default", theme : "solid", themeColor : "#ff0000", playOnView : false, logo : { url : "LINK_TO_PNG", text : false, size : [ 90, 42 ], position : "left" }, startVolume : 1, syncVolume : true, autoPlay : false, autoLoop : true, autoContinue : true, showReplay : true, mobile : { "showBigPlay" : true, "showBigPlayOnPause" : true, "showBigPrevNext" : true, "showUiOnPause" : false, "showPauseButton" : true, "showPrevButton" : false, "showNextButton" : false, "showFullScreen" : false, "hideGuiTimeout" : 2 }, replayText : "Replay", content : { "order" : 1, "randomFrom" : 1, "slotTimeout" : 5, "breakingAds" : false15, "breakingAdsMode" : "defaultop", "contents" : [{ "id" : "ID1", "url" : "LINK_TO_MP4", "fallbackUrl" : "LINK_TO_FALLBACK_MP4", "clickThroughUrl" : "CLICKTHROUGH_URL", "type" : "video", "slots" : [{ "type" : "ad", "time" : 0 } ] }, { "id" : "ID2", "url" : "LINK_TO_MP4", "fallbackUrl" : "LINK_TO_FALLBACK_MP4", "clickThroughUrl" : "CLICKTHROUGH_URL", "type" : "video", "slots" : [{ "type" : "ad", "time" : 0 } ] } ] } };"firstPrerollSlot": { function downloadScript() { var scp = document.createElement('script'); scp.src = "time"https://player.avplayer.com/script/2/v/avcplayer.js"; scp.onload = function () { var AniviewContentPlayer = com.aniview.player.AniviewContentPlayer; var player = new AniviewContentPlayer(config); player.nextContent(); } document.getElementsByTagName('head')[0].appendChild(scp); }; downloadScript(); })(); |
Configuration Concept
Player Location
There are two options for the player location
https://player.avplayer.com/script/2/v/avcplayer.js
This player will always be updated to the latest versionhttps://player.avplayer.com/script/2/2.54/avcplayer.js
This will point to a specific version. Its up to the customer to upgrade to a later release as needed
adConfig
Default adConfig is defined in config.adConfig. This configuration is used by default for all ads in the player.
In “default“ mode its possible to define specific configuration per slot that will override the default adConfig - example below
Ads Mode
The ads mode defines how the content player works with ads
breakingAdsMode: Ads configuration mode
...
“os“: In this mode the player runs the ad module and whenever and ad is available it will break and pause the content.
In this mode only the default adConfig is used and slots configuration is ignored.
There are multiple ways to control the aggressiveness of the player such as impCap per content, breakingAds: 10 that will create an interval between waterfall runs and additional ads player configurations.
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“op“: In this mode the player will allow ads as defined in the slots configuration. The player will use only the default adConfig.
The advantage of this mode is that it will precache and use ads found in one slot on the next slot while default mode below will work like vpaid, meaning it will load the ads module separetly for each slot and will dump unused ads.
In this mode breakingAds must be set to false.
“default“ : in this mode the defined slots define the time when ads are called. Each slot may have its time and timeout. As well, it is possible to define for each slot the channel that will be used and the adConfig configuration
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: 0, "firstAdTimeOut": 15, "preloadAdTime": 5, "maxAds": 1, "nextAdTimeout": 8 }, "commonSlots": [{ "time": 5, "firstAdTimeOut": 15, "preloadAdTime": 5, "maxAds": 1, "nextAdTimeout": 8 }, { "time": 10, "firstAdTimeOut": 15, "preloadAdTime": 5, "maxAds": 1, "nextAdTimeout": 8 }, |
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{
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breaking ads: This parameter is relevant only if breakingAdsMode - “os“. for example, breakingAds: 10
breaking ads define the time interval between ads - its similar to midrollTime in the ads player.
Slots Configuration
Slots define the time where we want the ad to appear. In each slot the time of the ad is defined. time: 0 means prerol; - this means that we will search for ads for the configured timeout and will display an ad (if available) before the content.
Slots configuration is relevant only in default and op modes. In os mode slots are ignored.
Each slot can define the number of ads that we want to show in the slot (v 2.54 and above)
In midroll slots, the time is the desired time (seconds) of the ad slot relative to the content time. The actual time when the ads will appear can be slightly different as we are not pausing the content and there may be some timeout of the ad to start
There are multiple ways to define slots:
slots array per content
commonSlots: commonSlots is an array of slots that will be used for all slots.
commonSlots are merged with each content slotsfirstPrerollSlot: Slot definition for the first preroll slot in the session: This slot configuration is used as is in the first preroll slot of the session. It will override any existing configuration of the first slot if exist.
In order to implement a session with 2 ads in the first preroll, 2 post rolls and 2 prerolls in the next contents the following configuration can be used:
Code Block |
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firstPrerollSlot: {
"time": 0, //Slot time, 0 is preroll
"nextAdTimeout": 6, //If more than one ads in the slot, the timeout for the second ad
"preloadAdTime": 10, //Timeout for the first ad in the slot
"maxAds": 2 //Maximum number of ads in the slot
},
commonSlots: {
"time": 0,
"nextAdTimeout": 8,
"preloadAdTime": 15,
"maxAds": 4 //2 as postrolls 2 as prerolls of the second content and on
} |
Configuration Options
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adConfig
...
Object
...
Default adConfig for ads
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position
...
String
...
The div id where the player should be positioned
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width
...
Number
...
The width of the player.
If width is 100 and height is 0, the player automatically adopt to the space available
...
height
...
Number
...
The height of the player
...
minHeight
...
Number
...
Minimum player height
...
maxWidth
...
Number
...
Maximum player width
...
autoPlay
...
Boolean
...
Start playing automatically or wait for click on the play button
...
autoLoop
...
Boolean
...
Automatically restart playlist when it ends
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autoContinue
...
Boolean
...
Auto continue to next content when the content ends
...
showReplay
...
Boolean
...
Show or not the replay button when playlist ends (and autoLoop is false)
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replayText
...
String
...
Text to show with replay button
...
showTitle
...
String
...
Where to show the content title.
Possible values - left/right
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content
...
Object
...
Content object
...
content.order
...
Number
...
0: Order of content according to configuration
1: random
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content.randomFrom
...
Number
...
If order is 1, randomize from the content defined
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content.breakingAds
...
Number/false
...
false: No breaking ads
Must be false with breakingAdsMode “op“ and “default“Number: Defines midrollTime - time between running the waterfall
Mast be set with breakingAdsMode: “os“
...
content.breakingAdsMode
...
String
...
Ads mode of the player:
See above for detailed info
“os”: The player runs the ad module and whenever and ad is available it will break and pause the content
“op“: (Recommended) The player will search for ads and start the ads as defined in the slots configuration.
“default“: The player will search for ads and start the ads as defined in the slots configuration.
...
content.impCap
...
Number
...
Max number of ads allowed in the player
...
content.firstPrerollSlot
...
Object
...
Slot configuration for the first preroll in the player
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content.commonSlots
...
Array
...
Array of slots configuration that is used for all contents. Will be merged with slots defined per content if any
...
content.contents
...
Array
...
Array of video content elements
...
content.contents[].id
...
String
...
Unique id of the content
...
content.contents[].url
...
String
...
Url of video to play
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content.contents[].fallbackUrl
...
String
...
Optional fallback url of video. Typically used with hls videos and will be used if hls video fails to play
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content.contents[].clickThrough
...
String
...
If defined, when clicking on the video it will open this url
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content.contents[].type
...
String
...
Must be “video“
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content.contents[].impCap
...
Number
...
Max number of impressions for this video
...
content.contents[].slots
...
Array
...
Array of slots configuration for this video. Used only with “op“ and “default“ breakingAdsMode
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content.contents[].slots[].adConfig
...
Object
...
adConfig for the specific slot. Used only with “default“ mode
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content.contents[].slots.time
...
Number
...
Time in seconds when we want to play the ad. 0 for preroll
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content.contents[].slots.preloadAdTime
...
Number
...
V2.54 and above
Timeout in sec for first ad in the slot
use content.contents[].slots.timeout in previous versions
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content.contents[].slots.nextAdTimeout
...
Number
...
V2.54 and above
Timeout in sec for next ads in the slot. Relevant only if maxAds bigger than 1
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content.contents[].slots.maxAds
...
Number
...
V2.54 and above
Max number of ads in the slot
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floating, sticky
...
Object
...
floating or sticky configuration
floating: The player floats when not in view
sticky: The player floats all the time
...
floating.resize
...
Boolean
...
If true, the floating resize the player and not using scale
...
floating.size
sticky.size
...
Number
...
The resize scale of the floated player. 0-1
With sticky set to 1
...
floating.floatOnBottom
...
Boolean
...
Float the player also when the player is below the view. Relevant only to floating
...
floating.position
sticky.position
...
String
...
Can be one of: “bottom-right“, “bottom-left“, “top-right“, “top-left“, “top”, ”bottom”
...
floating.closeButton
...
Boolean
...
Show close button on floating player
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floating.left
sticky.left
...
Number
...
Margin from the left of the screen
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floating.right
sticky.right
...
Number
...
Margin from the right of the screen
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floating.top
sticky.top
...
Number
...
Margin from the top of the screen
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floating.bottom
sticky.bottom
...
Number
...
Margin from the bottom of the screen
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floating.textFont
...
String
...
Set the font for the text, make sure showTitle is set.
Relevant for floating.position: top/bottom
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floating.textColor
...
Object
...
Set the text color, options are Black/White, make sure showTitle is set.
Relevant for floating.position: top/bottom
...
floating.backgroundColor
...
Object
...
Set the background color, options are Black/White, make sure showTitle is set.
Relevant for floating.position: top/bottom
...
floating.textSize
...
Number
...
Set the text size, make sure showTitle is set.
Relevant for floating.position: top/bottom
...
floating.floatOnView
...
Boolean
...
Start floating only when in view.
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showBigPlay
...
Boolean
...
Show big play button
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showBigPlayOnPause
...
Boolean
...
Show or not the big play button when the player is paused
...
showBigPrevNextOnPause
...
Boolean
...
Show or not the prev and next buttons when the player is paused
...
soundButtonPosition
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String
...
The position of the sound button on the controls bar. Can be “left“ or “right“
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showPauseButton
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Boolean
...
Show or not the play/pause button on the control bar
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showPrevButton
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Boolean
...
Show or not the prev button on the control bar
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showNextButton
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Boolean
...
Show or not the next button on the control bar
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showBigPrevNext
...
Boolean
...
Show or not the big prev and next buttons
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showSoundButton
...
Boolean
...
Show or not the sound button at the control bar
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showVolumeControl
...
Boolean
...
Show or not the volume control on the control bar
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volumeControlVertical
...
Boolean
...
Show vertical or horizontal volume control bar
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durationPosition
...
String
...
Video duration position in the control bar. Can be “left“ or “right“
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showDuration
...
Boolean
...
Show or not the video duration
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showTimelineReplay
...
Show or not the replay button on content/playlist end
...
showFullScreen
...
Show or not the full screen button
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hideGuiOnMouseout
...
In desktop, hide or don’t hide play gui when mouse is out of player area
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hideGuiTimeout
...
Number(2)
...
In mobile, number of sec to wait before hiding timeout after first click on UI
...
timelineMode
...
String
...
Default: Show default timeline
Bottom: Timeline is shown on the bottom of the control bar
None: No timeline
...
spinner
...
String
...
Default: Show circle spinner
Dots: Show dots spinner ...
None: Dont show spinne
...
theme
...
String
...
Default: Control bar has grayed background
Solid: Control bar has no grayed background
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themeColor
...
String
...
Color code for controls
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logo
...
Object
...
Custom logo info
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logo.url
...
String
...
URL of logo png
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logo.text
...
String
...
Text to show with the logo
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logo.size
...
Number
...
Size in pixels of the logo
...
logo.position
...
String
...
Position of the logo. Can be: “top-left“, “top-right“
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startVolume
...
Number
...
Start volume. With autoPlay: true must be set to 0
...
syncVolume
...
Boolean
...
Sync ads and content volume
...
startMode
...
Object
...
Prevent the player to load content before it have an imprssion.
Relevant for mode “OP” with preroll and mode “OS”
Adds functionality to the player when it opens.
By not adding more flags the player will show the poster of the first content until an impression will occur or the play button will be pressed, in case there is no poster it will show a black screen.
...
startMode.mode
...
String
...
For now, supports only "WaitForAd", it’s a must variable for the configuration
...
startMode.hidden
...
Boolean
...
The player will be hidden and will open only if it got an impression, when opens it will open growing height animation.
...
startMode.openAnim
...
Boolean
...
Supports the “hidden” flag and will make the player open with animation
...
startMode.showPlayer
...
Boolean
...
Always open the space of the player, even if the player is hidden
...
startMode.noFloat
...
Boolean
...
When the poster is shown, and the player is with floating configuartin, the player won’t float until an impression will occur or the play button will be pressed.
...
startMode.playButtonDelay
...
Number
...
In case there is no impression the play button will appear after “playButtonDelay” seconds.
By pressing it the content video will start
...
autoSkip
...
Object
...
Activate the auto skip functionality, after 20 seconds a skip button with a filling bar for 10 seconds will appear. If any gesture on the player won’t accrue, the player will skip the content. It is also possible to click the next button to skip immediately.
Relevant for mode “OP” only
...
autoSkip.time
...
Number
...
Default is 30 seconds, the end time in which the player will skip
...
autoSkip.timeout
...
Number
...
"time": 15,
"firstAdTimeOut": 15,
"preloadAdTime": 5,
"maxAds": 1,
"nextAdTimeout": 8
}
],
}
};
function downloadScript() {
var scp = document.createElement('script');
scp.src = "https://player.avplayer.com/script/8.3/v/avcplayer.js";
scp.onload = function () {
avContentPlayer.createPlayer().then(function (AniviewContentPlayer) {
var player = new AniviewContentPlayer(config);
player.nextContent();
});
}
document.getElementsByTagName('head')[0].appendChild(scp);
};
downloadScript();
})();
</script> |
Configuration Concept
Player Location
There are two options for the player location
https://player.avplayer.com/script/8/v/avcplayer.js
This player will always be updated to the latest versionhttps://player.avplayer.com/script/2/2.54/avcplayer.js
This will point to a specific version. It's up to the customer to upgrade to a later release as needed
adConfig
Default adConfig is defined in config.adConfig. This configuration is used by default for all ads in the player.
In “default“ mode it's possible to define a specific configuration per slot that will override the default adConfig - example below
Ads Mode
The ads mode defines how the content player works with ads
breakingAdsMode: Ads configuration mode
“os“: In this mode, the player runs the ad module and whenever an ad is available it will break and pause the content.
In this mode, only the default adConfig is used and slots configuration is ignored.
There are multiple ways to control the aggressiveness of the player such as impCap per content, breakingAds: 10 that will create an interval between waterfall runs, and additional ad player configurations.“op“: In this mode, a player will allow ads as defined in the configuration of the slots. A player will use only the default adConfig.
The advantage of this mode is that it will precache and use ads found in one slot on the next slot while the default mode below will work like vpaid, meaning it will load the ads module separately for each slot and will dump unused ads.
In this mode breakingAds must be set to false.“default“: in this mode, the defined slots define the time when ads are called. Each slot may have its time and timeout. As well, it is possible to define for each slot the channel that will be used and the adConfig configuration
Code Block config: { adConfig: { //Default ad config to be used in all slots }, content: { contents: [{ //Content configuration slots: [{ adConfig:{ //All relevant ad config parameters specific to this slot //This will override the default adConfig }, time: 0 }] }] } }
In default mode, breakingAds must be set to false: breakingAds : false
breaking ads: This parameter is relevant only if breakingAdsMode - “os“. for example, breakingAds: 10
breaking ads define the time interval between ads - it's similar to midrollTime in the ads player.
Slots Configuration
Slots define the time where we want the ad to appear. In each slot, the time of the ad is defined.
Time: 0 means pre roll. This means that we will search for ads for the configured timeout and will display an ad (if available) before the content.
Slots configuration is relevant only in default and op modes. In OS mode slots are ignored.
Each slot can define the number of ads that we want to show in the slot (v 2.54 and above)
In midroll slots, the time is the desired time (seconds) of the ad slot relative to the content time. The actual time when the ads will appear can be slightly different as we are not pausing the content and there may be some timeout of the ad to start
There are multiple ways to define slots:
slots array per content
commonSlots: commonSlots is an array of slots that will be used for all slots.
commonSlots are merged with each content slotsfirstPrerollSlot: Slot definition for the first preroll slot in the session: This slot configuration is used as is in the first preroll slot of the session. It will override any existing configuration of the first slot if exist.
In order to implement a session with 2 ads in the first preroll, 2 post rolls, and 2 prerolls in the next contents the following configuration can be used:
Code Block |
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firstPrerollSlot: {
"time": 0, //Slot time, 0 is preroll
"nextAdTimeout": 6, //If more than one ads in the slot, the timeout for the second ad
"preloadAdTime": 10, //Timeout for the first ad in the slot
"maxAds": 2 //Maximum number of ads in the slot
},
commonSlots: [{
"time": 0,
"nextAdTimeout": 8,
"preloadAdTime": 15,
"maxAds": 4 //2 as postrolls 2 as prerolls of the second content and on
}] |
Configuration Options
Variable | Type | Description |
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adConfig | Object | Default adConfig for ads |
position | String | The div id where the player should be positioned |
width | Number | The width of the player. If width is 100 and height is 0, the player automatically adopt to the space available |
height | Number | The height of the player |
minHeight | Number | Minimum player height |
maxWidth | Number | Maximum player width |
autoPlay | Boolean | Start playing automatically or wait for click on the play button |
autoLoop | Boolean | Automatically restart playlist when it ends |
autoContinue | Boolean | Auto continue to next content when the content ends |
showReplay | Boolean | Show or not the replay button when playlist ends (and autoLoop is false) |
replayText | String | Text to show with replay button |
showTitle | String | Where to show the content title. Possible values - left/right |
title | Object | Show title even in 180px-300px |
title.position | String | x-y-z e.g. bottom-right-middle |
caption | Object | Note: only works if captionBgColor is defined! |
captionBgColor | String | A color for text caption/label (even if caption is not defined, i.e. empty) at the top of the player |
content | Object | Content object |
content.order | Number | 0: Order of content according to configuration |
content.randomFrom | Number | If order is 1, randomize from the content defined |
content.breakingAds | Number/false |
|
content.breakingAdsMode | String | Ads mode of the player:
|
content.impCap | Number | Max number of ads allowed in the player |
content.contents | Array | Array of video content elements |
content.contents[].id | String | Unique id of the content |
content.contents[].url | String | Url of video to play |
content.contents[].fallbackUrl | String | Optional fallback url of video. Typically used with hls videos and will be used if hls video fails to play |
content.contents[].clickThrough | String | If defined, when clicking on the video it will open this url |
content.contents[].type | String | Must be “video“ |
content.contents[].impCap | Number | Max number of impressions for this video |
content.contents[].slots | Array | Array of slots configuration for this video. Used only with “op“ and “default“ breakingAdsMode |
content.firstPrerollSlot | Object | Slot configuration for the first preroll in the player |
content.commonSlots | Array | Array of slots configuration that is used for all contents. Will be merged with slots defined per content if any |
content.contents[].slots[].adConfig | Object | adConfig for the specific slot. Used only with “default“ mode, replace slots with commonSlots[] or firstPrerollSlot |
content.contents[].slots.time | Number | Time in seconds when we want to play the ad. 0 for preroll, replace slots with commonSlots[] or firstPrerollSlot |
content.contents[].slots.preloadAdTime | Number | V2.54 and above |
content.contents[].slots.nextAdTimeout | Number | V2.54 and above |
content.contents[].slots.maxAds | Number | V2.54 and above |
floating, sticky | Object | floating or sticky configuration |
floating.resize | Boolean | If true, the floating resize the player and not using scale |
floating.size sticky.size | Number | The resize scale of the floated player. 0-1 With sticky set to 1 |
floating.floatOnBottom | Boolean | Float the player also when the player is below the view. Relevant only to floating |
floating.position sticky.position | String | Can be one of: “bottom-right“, “bottom-left“, “top-right“, “top-left“, “top”, ”bottom” |
floating.closeButton | Boolean | Show close button on floating player |
floating.left sticky.left | Number | Margin from the left of the screen |
floating.right sticky.right | Number | Margin from the right of the screen |
floating.top sticky.top | Number | Margin from the top of the screen |
floating.bottom sticky.bottom | Number | Margin from the bottom of the screen |
floating.textFont | String | Set the font for the text, make sure showTitle is set. Relevant for floating.position: top/bottom |
floating.textColor | Object | Set the text color, options are Black/White, make sure showTitle is set. Relevant for floating.position: top/bottom |
floating.backgroundColor | Object | Set the background color, options are Black/White, make sure showTitle is set. Relevant for floating.position: top/bottom |
floating.textSize | Number | Set the text size, make sure showTitle is set. Relevant for floating.position: top/bottom |
floating.floatOnView | Boolean | Start floating only when in view. |
floating.when | String | Can be set to “on-ads” |
showBigPlay | Boolean | Show big play button |
showBigPlayOnPause | Boolean | Show or not the big play button when the player is paused |
showBigPrevNextOnPause | Boolean | Show or not the prev and next buttons when the player is paused |
soundButtonPosition | String | The position of the sound button on the controls bar. Can be “left“ or “right“ |
showPauseButton | Boolean | Show or not the play/pause button on the control bar |
showPrevButton | Boolean | Show or not the prev button on the control bar |
showNextButton | Boolean | Show or not the next button on the control bar |
showBigPrevNext | Boolean | Show or not the big prev and next buttons |
showSoundButton | Boolean | Show or not the sound button at the control bar |
showVolumeControl | Boolean | Show or not the volume control on the control bar |
volumeControlVertical | Boolean | Show vertical or horizontal volume control bar |
durationPosition | String | Video duration position in the control bar. Can be “left“ or “right“ |
showDuration | Boolean | Show or not the video duration |
showTimelineReplay | Boolean | Show or not the replay button on content/playlist end |
showFullScreen | Boolean | Show or not the full screen button |
hideGuiOnMouseout | Boolean | In desktop, hide or don’t hide play gui when mouse is out of player area |
hideGuiTimeout | Number(2) | In mobile, number of sec to wait before hiding timeout after first click on UI |
timelineMode | String |
|
spinner | String |
|
theme | String |
|
themeColor | String | Color code for controls |
logo | Object | Custom logo info |
logo.url | String | URL of logo png |
logo.text | String | Text to show with the logo |
logo.size | Number | Size in pixels of the logo |
logo.position | String | Position of the logo. Can be: “top-left“, “top-right“ |
startVolume | Number | Start volume. With autoPlay: true must be set to 0 |
syncVolume | Boolean | Sync ads and content volume |
startMode | Object | Prevent the player to load content before it have an imprssion. |
startMode.mode | String | For now, supports only "WaitForAd", it’s a must variable for the configuration |
startMode.hidden | Boolean | The player will be hidden and will open only if it got an impression, when opens it will open growing height animation. |
startMode.openAnim | Boolean | Supports the “hidden” flag and will make the player open with animation |
startMode.showPlayer | Boolean | Always open the space of the player, even if the player is hidden |
startMode.noFloat | Boolean | When the poster is shown, and the player is with floating configuartin, the player won’t float until an impression will occur or the play button will be pressed. |
startMode.playButtonDelay | Number | In case there is no impression the play button will appear after “playButtonDelay” seconds. |
autoSkip | Object | Activate the auto skip functionality, after 20 seconds a skip button with a filling bar for 10 seconds will appear. If any gesture on the player won’t accrue, the player will skip the content. It is also possible to click the next button to skip immediately. Relevant for mode “OP” only |
autoSkip.text | String | Set custom text for auto skip button |
autoSkip.time | Number | Default is 30 seconds, the end time in which the player will skip |
autoSkip.timeout | Number | Default is 10 seconds, the timeout in which the auto skip will appear before the autoSkip.time |
passback | Object | Allows to close the player and open an iframe instead |
passback.url | String | For non txt passback.type: Uses it as a string to output |
passback.width | Number | Width of passback iframe. Default 100% |
passback.height | Number | Height of passback iframe. Default 100% |
passback.color | String | Background color. default |
passback.type | String | Options: ‘script' | ‘html' | 'txt' - Type of the passback file. Default "script" |
passback.mode | String | Options: 'Immediate' | 'OnContentEnd' | 'OnPlaylistEnd' "Immediate" - after error limit "OnContentEnd" - after error limit + end of current content "OnPlaylistEnd" - after error limit + end of playlist |
showQualityTracks | Boolean | Set true to enable the option to choose different video qualities |
readMoreButton | Object | Control the Read More button |
readMoreButton.enable | Boolean | Can change to false from the default true |
readMoreButton.label | String | Changes the text for readmore |
readMoreButton.preventOtherClickThrough | Boolean | Can change to true from the default false in order to make only the Read More lead to the landing page as opposed to the entire player |
readMoreButton.position | String | Can change the default ( |
Player Events
Capturing events is done by using the following API
player.on(“event name“, callback);
Event list |
---|
AdSkipped |
AdRemainingTimeChange |
AdVolumeChange |
AdSizeChange |
FloatingChanged |
AdImpression |
AdViewableImpression |
AdVideoFirstQuartile |
AdVideoMidpoint |
AdVideoThirdQuartile |
AdVideoComplete |
AdClickThru |
AdPaused |
AdPlaying |
AdError |
Inventory |
InventoryRequest |
ContentVideoStart |
ContentVideoFirstQuartile |
ContentVideoMidpoint |
ContentVideoThirdQuartile |
ContentVideoComplete |
ContentPaused |
ContentPlaying |
ContentClickThru |
ContentNextClicked |
ContentPrevClicked |
ContentPlayClicked |
ContentPauseClicked |
CloseClicked |
CloseFloatingClicked |
Impression Data
AdImpression event provides extra data about each impression, such as the impression CPM
For new players:
Code Block |
---|
player.on("AdImpression", function(event, eventData){
}); |
For existing players in Post Start override function:
Code Block |
---|
p.on("AdImpression", function(event, eventData){
}); |
eventData contains the following data
Attribute | Type | Description |
---|---|---|
content | Object | Info about the content that is currently running |
p1 | Object | Ad impression information { 2 "asid": "Ad source id", 3 "clickThrough": "Ad click url if available", 4 "videoUrl": "Url of media file if available", 5 "mt": "Media type, vast or vpaid", 6 "tagInfo" : { 7 "url": "Actual ad source meta data, template of url", 8 "bidCpm": Actual bid cpm (prebid, rtb) or floor if vast/platform link, 9 "pubCpm": Publisher CPM after rev share, 10 "floorCpm": floor price used 11 "bidCode": "Bidder code from prebid", 12 "vast": Array of vast chain 13 } 14} |
p1.asid | String | Ad source id |
p1.clickThrough | String | Ad click through url if available |
p1.videoUrl | String | Ad video url if available |
p1.mt | String | Media type - vast or vpaid |
p1.tagInfo | Object | Additional tag info |
p1.tagInfo.url | String | Ad source ad unit or vast url |
p1.tagInfo.bidCpm | Number | Bid cpm (prebid and rtb) |
p1.tagInfo.pubCpm | Number | Publisher cpm taking into account publisher accounting rules |
p1.tagInfo.floorCpm | Number | The floor cpm used |
p1.tagInfo.bidCode | String | Prebid bidder code, GAM, Amazon |
p1.tagInfo.bidder | String | Prebid bidder, GAM, amazon, Marketplace |
Player Methods
The following player methods are available:
Method list | |
---|---|
on(event, callback) | Listen to a player event |
nextContent | Jump to next content or first content when called first time |
prevContent | Jump to previous content |
setContentByIndex | start a specific content |
getWidth | Get player width |
getHeight | Get player height |
setSize(width, height) | Resize the player to the specified size |
getContentDuration | Returns the content duration in sec |
getContentCurrentTime | Get current time of content video in sec |
setContentCurrentTime | Set the current content time in sec |
play | Play the player |
pause | Pause the player |
mute | Mute the player |
unmute | Unmute the player |
getMuted | Returns if the player is muted or not |
getVolume | Returns player volume |
setVolume(vol) | Set player volume (Not working in ios) |
changeGUI(contentProp, adsProp) | Set in runtime specific gui propertise |
getAdDuration | Returns current playing ad duration |
getAdRemainingTime | Returns current playing ad remaining play time |
skipAd | Skip current playing ad |
closePlayer | Close player |
setAdConfig({atribute:value}) | Update the ads player config |
startFloat({attribute:value}) | Start or restart the floating using an alternate floating object, for example: startFloat({"closeButton":true,"floatOnBottom":true,"position":"Bottom-Right","size":0.7,"bottom":5,"right":5,"resize":true}) |
stopFloat() | Stop the floating |